Today marks the 30th anniversary of Metroid’s release in North America. It launched on August 15, 1987 for the NES. Five years ago I covered the series (one and two) and at the time the state of Metroid and Metroidvanias was dire. A couple things have changed since then. One, I’ve learned a lot since my second year of doing this stuff. Two, while Nintendo is finally giving Samus the proper resurgence she deserves, the indie scene has been ablaze with Metroidvanias for years. Games like Axiom Verge, Guacamelee, and the most recent hit, Sundered. They honestly give Super Metroid and Symphony of the Night a run for their money.
So while we haven’t been in any kind of a dry spell, again, it is nice to see Nintendo finally acknowledging the franchise. Even Konami allowed that Castlevania anime to be made by another company. It’s not perfect, but the show is still pretty good. Hopefully 2017 marks the revival of both of these great series. For now let’s take a look at Metroid’s past triumphs and mistakes in the accompanying video retrospective. Enjoy!