Resident Evil: Revelations 2 is a sequel, of sorts, but doesn’t continue the previous story. Instead, the game centers on Claire Redfield and Moira Burton who are kidnapped at a TerraSave banquet. Trapped on a desolate island, they try their best to escape with fellow survivors amidst the chaos of rampaging infected. Six months later, Barry Burton comes to the island in hopes of uncovering the truth with the help of a lost child: Natalia. It’s cheesy in the best RE way, with hammy dialogue and plot twists even a Grandma could predict. Sadly, the latter half isn’t as strong as the first.
The tweaks in Revelations 2 make it the best gameplay yet. The co-op trend continues, allowing players four options. Claire and Barry are the strong, action heroes whereas Moira and Natalia are support types. They can both find hidden objects as well as stun enemies be it brick, or crowbar. Moira can also launch items, like Molotovs, or blindside enemies with her flashlight. Natalia, however, can sense the presence of enemies, which help Barry sneak up on enemies. Completing chapters, and finding aforementioned hidden objects, accrue BP, which can be used to buy extras like artwork, or to gain skills. Said abilities range from improving dodges, to doubling the effect of stuns.
Aside from the main campaign, there’s Raid Mode and two extra side stories. The side stuff feels rushed, but RM is a basic, yet satisfyingly addicting RPG shooter that may be the best part of the game. It’s fun to run through with a friend, albeit with a terrible split-screen, but solo traversals aren’t as engaging and show forth many of the game’s shortcomings. AI partners are stupid and unresponsive, making switching between characters a necessary chore.
In terms of visuals, the game’s a little uneven. Character models, both human and creature, look gorgeous and hideously grotesque respectively. Some of the outdoor landscapes can be breathtaking, but up close, they’re jagged and uninspired. The same goes for the pacing, plot points, and even music. Revelations 2 goes for quantity over quality with tons of extras to unlock, a lengthy campaign, and bonus modes. Fans will more than likely say been there done that, but still have a good time.
Resident Evil: Revelations 2 is a fun, yet flawed experience. The new additions make it fun to play, but it’s ultimately old hat. Revelations 2 highlights what little there is left to explore in the series. It needs to be left alone for a spell, and or completely rebooted by either Capcom, or another developer.
Score: 3/5 Stars
Special Notes: This article was originally published on April 9, 2015 via my Examiner account before the website shut down. Check out the supporting video review on the accompanying YouTube Channel, ReActionExaminer.