PS3 Review: Darksiders 2

Darksiders 2 takes place alongside the first game. While War is facing his own trials on Earth, Death is trying to absolve his brother’s accused crimes. This adventure takes Death to the Forge Lands, the “creator’s” world, and beyond with each new quest more daunting than the last. There’s little in the advancement from the first game, but that doesn’t mean Death’s quest isn’t without intrigue. The game’s gothic, Christian, fantasy world is rich and full of unique characters, all excellently voiced. The only damming things I have to say is that there wasn’t enough and the ending was a tad abrupt.

 

If you’re familiar with the first game, then the gameplay of D2 shouldn’t be a surprise. However, the God of War meets Zelda gameplay has a new addition to the roster: RPG elements. Death can collect loot ranging from weapons to armor. Your main weapons are dual scythes, but you can equip a sub-weapon like a hammer. You can also gain levels and invest points into varying degrees of skills like one that summons the undead. Essentially you’re in for the same ride with this rider, but with better customization. There are a few downsides in the form of awkward camera angles and unclear puzzle objectives. It’s well made, but perhaps not as refined as the game’s D2 tries to emulate.

The breadth of this game is amazing. The pallet used for the colorful landscapes and dungeons astound: never has purple looked so profound. As I mentioned earlier, the voice work is fantastic, making each encounter with a new face seem real. The music also does its job of conveying the epicenes of Death’s quest. Beauty and awe aside, I did have some gripes as previously mentioned. As far as the presentation goes, I encountered a few freezing glitches and the pacing, especially in the dungeons, could have used some work. While these complaints are small, they become bigger and more apparent when added together.

 

Darksiders 2 was more than I could hope for. The first game felt like it was struggling to define itself, but this sequel definitely does just that. The inclusion of the RPG elements, along with the huge scope of the game does the series proud. Small gripes aside, it’s definitely worth your time especially for those who loved the first.

 

Score: 4/5 Stars

 

Special Notes: This article was originally published on September 25, 2012 via my Examiner account before the website shut down. Check out the supporting video review on the accompanying YouTube Channel, ReActionExaminer.

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